Larian Studios has delivered exciting news for fans anticipating their upcoming RPG: the ability to adventure alongside friends and family via co-op will be available right at launch. Though the release window for the new *Divinity* title remains unspecified, the developer has confirmed multiplayer functionality as a core, day-one feature.
This welcome confirmation came directly from Larian’s technical director, Bert van Semmertier, during a recent Reddit Ask Me Anything (AMA) session. Van Semmertier guaranteed that the cooperative feature “will be available for release,” settling any concerns about its inclusion post-launch.
The discussion surrounding player count offered a particularly intriguing detail. While the initial number of players supported will correspond to the game’s default final party size, Larian is providing a massive level of flexibility for the community. Van Semmertier elaborated that since modding is a planned component of the project, players will be able to push beyond the official limits. He specifically stated that players will be “essentially free to extend this,” emphasizing that there is “no hard limit to the amount of co-op players.” This commitment to robust mod support means that while official campaigns may stick to designed party limits, the community has the freedom to create potentially massive cooperative adventures.